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Post by darkhorace on Feb 1, 2018 8:15:56 GMT
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Post by darkhorace on Feb 1, 2018 7:55:07 GMT
Hi there, Older working version. We had some little bugs at latest fix and we will use this older version with not updated musics. swOLDER_working.tap (100.08 KB)
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Post by darkhorace on Jan 31, 2018 23:13:25 GMT
It was bloody hard to release this full version. I hope that everything works fine.
I tried to squeeze ay chip doing tunes with the 3 voices and noise too. Here's some features
5 levels music + 2 ending tunes Cutscenes Visual effects
You can improve your gaming experience choosing sound, music or both with this combination of keys:
PRESS:
"F+H" music on/off "C+H" sound effects on/off
"R" for pause game
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Post by darkhorace on Jan 31, 2018 22:36:37 GMT
swng.tap (101.21 KB) Here is tap version of game. Tested on ZX Spectrum 128K UK + divIDE following instructions of controls of the game. Default keys, Q -> JUMP A -> CROUCH, LEAVE PIPE O -> LEFT P -> RIGHT
SPACE -> ATTACK WITH SWORD ENTER -> MAGIC FIRE
CROUCH + LEFT OR RIGHT ON PIPE = JUMP DOWN FROM PIPE HOLD ATTACK + UP = THROW HOOK TO CLIMB UPDescarga el tap de el juego. Funciona con ZX Spectrum 128K + divIDE a seguir informaciones por jugar! Q -> SALTO A -> AGACHADO, DEJAR TUBO O -> IZQUIERDA P -> DERECHA
SPACE -> GOLPEAR CON LA ESPADA
ENTER -> MAGIA DE FUEGO
AGACHADO + IZQUIERDA O DERECHA SOBRE EL TUBO = SALTAR ABAJO DE TUBO
PULSA ATAQUE + SALTO = USAR GANCHO POR SUBIR
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Post by darkhorace on Jan 29, 2018 13:32:38 GMT
Diver4D joined us for helping in graphics.
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Post by darkhorace on Jan 16, 2018 16:53:12 GMT
Wow!... Lovely work there!... I definitely want to see more of this - Looking forward to its release! Hi there, my old friend!!! Stay tuned these days. It will be fully released for the deadline.
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Post by darkhorace on Jan 3, 2018 23:20:26 GMT
Nice looking and smooth sprite animations. But the mimja weapon seems a bit too powerful, when all those "blobs" come out of it, since they almost flood the screen. Just curious how many char columns have you removed on each side ? 6 + 6 ? with a total scrolling width of 20 chars ? Hi there! In the final version, the ninja fire whirlwind weapon will be “with charges” as original. During the video take ,it’s infinite ( like godmode / infinite ammo mode). We used the natural GameBoy resolution, which is less than ZX Spectrum’s.
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Post by darkhorace on Dec 31, 2017 17:48:41 GMT
Here you are a video demo of the first level! Happy new year to you all!!! Aquì està el video demo de primero nivel! Prospero año a todos!!!
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Post by darkhorace on Dec 30, 2017 18:48:02 GMT
Reading of second fire button from kempston port is easy. IN A,(31) return this data: D0 - D3 = directions D4 = fire 1 D5 = fire 2 D6 is on some interfaces used as fire 3, but not exist real controller/joystick for it. D7 - ignored.... If user connect original old kempston joystick interface to ZX bus then in controll menu must select original kempston with one fire button (game code must after IN A,(31) use also AND 31 for ignore other bits. For dual fire support you may only replace AND 31 instruction with AND 63. It's all. New AGD games also often support two fire buttons, because here is absence of AND 31 :-) Thank you so much! 👍👍👍
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Post by darkhorace on Dec 30, 2017 0:08:53 GMT
Good advice, we will keep it in mind. Thank you.
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Post by darkhorace on Dec 29, 2017 12:24:07 GMT
Here's an image from the anime "Ninja Ryukenden".
Un imagen de el anime "Ninja Ryukenden". Attachments:
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Post by darkhorace on Dec 29, 2017 12:13:35 GMT
ngswFINAL.tap (101.21 KB)
STABLE VERSION
DOWNLOAD FULL GAME HERE
DESCARGA AQUì EL JUEGO
Ninja Gaiden Shadow Warriors was released for GameBoy in Europe ( cit. Wikipedia ) in 1992.
Ninja Gaiden Shadow Warriors fue lanzado por Gameboy en Europa en 1992 (cit wikipedia). It was from the Ninja Gaiden/Shadow Warriors, Blue Shadow saga appeared on multiple PLATFORMS (NES, SNES,Arcade,Game Gear, Atari Lynx and later xBox, PS3 etc)Es de la saga Ninja Gaiden/Shadow Warriors, Blue Shadow que fue desarrollado por muchas PLATAFORMAS (NES, SNES,Arcade,Game Gear, Atari Lynx and later xBox, PS3 etc) The main character is Ryu Hayabusa, a young Ninja who will fight the evil Jaquio /Garuda who wants to conquer the world with his evil cyber/monsters minions.El protagonista principal es Ryu Hayabusa, un joven ninja que lucha contra el maléfico Jaquio / Garuda que quiere conquistar el mundo con sus esbirros y cyber monsters Also there's an anime called "Ninja Ryukenden", with the same skyline of the first level of the game.
Hay también un anime llamado "Ninja Ryukenden", con el mismo horizonte de el primero nivel de el juego. The conversion as I told before is from GameBoy handheld console. Here you are some screenshots of the project.
La conversion es de GameBoy al ZX Spectrum. Tomad algunas captura de pantalla de el proyecto.
Features:
-5 levels of hard hack and slash ninja fighting -Multiple commands and moves ( actually without external keys ) for attack, jump, magic fire whirlwind and harpoon, with joystick and single button! Soon a video trailer of gameplay!
Caracteristicas:
- cinco niveles de lucha ninja y " corta y taja " - Mùltiplos comandos y movimientos (ahora sin otros botones) por ataque, salto, fuego de manga de viento y arpón con joystick y botón único! Pronto un video de el juego!
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Post by darkhorace on Dec 28, 2017 23:32:49 GMT
Hehehe! No, it is not Lethal Weapon and is not Contra. Not from Ocean. It is a 1 player game. Hmmm, and I am assuming that the game comes from the Game Boy, but it could also be Game Gear, Atari Lynx... difficult to know! Uhm: there are different episodes of the series and... for all the 3 platforms you already mentioned. Jerri is doing a huge work at the code and we are trying to port everything as similar as possible. I'm still working hard with the AY chip, porting four channels music themes + sound effects... Uhm : hay muchos episodios de la saga... y por todas las tres consolas que mencionaste. Jerri està haciendo un trabajo enorme con el código y estamos tratando de llevar todo lo mas similar a la versión original. Estoy trabajando mucho con el AY, en la conversión de músicas de cuatro canales y los efectos. There are missiles too / hay misiles también.
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Post by darkhorace on Dec 28, 2017 16:47:29 GMT
Oh yeah! This looks like it is going to be a Monster! jerry and Darkhorace together again! And a conversion from a ninities game... Could it be Lethal Weapon from Ocean? Maybe Contra? Looking good and promising, we want to see moreeeee Hehehe! No, it is not Lethal Weapon and is not Contra. Not from Ocean. It is a 1 player game.
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Post by darkhorace on Dec 27, 2017 23:24:46 GMT
English: Hi to all! We are proud to announce soon our project. There were months of hard work, but in these days we will release a demo of the first level of the game. It was a game that I loved a lot when I was a child and I used to play often. It was released for an handheld console in 1992. After 25 years it will be released for ZX Spectrum. Stay tuned! Spanish: ¡Hola a todos! Somos orgullosos de anunciar pronto nuestro nuevo juego. Fueron meses de trabajo intenso, pero en estos días lanzaremos una demo del primero nivel de el juego. Fue un juguete que me encantò cuando fue niño y me gustaba mucho jugarlo. Fue lanzado por una consola portátil en 1992. Después de 25 años estarà disponible por ZX Spectrum. Están atentos! There are grenades / Hay granadas
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